Showing posts with label bring your own device. Show all posts
Showing posts with label bring your own device. Show all posts

Transforming Learning Through Mobile Devices

The motivating factor behind the decision by the Katy ISD to transform learning through mobile devices was the recognition that they, "had to fundamentally change the way we teach; the old methods were no longer working. We made the decision to launch a three-year program that would transform instruction, improve engagement, and breathe new life into the curriculum through technology.” They decided to focus on 3 main areas; incorporating web 2.0 tools in classroom instruction, digital citizenship and the feasibility of BYOD for classroom use.

When you look at the case study it is obvious that it required some forward thinking, but also some regard for practical considerations (i.e. long-term viability, community outreach and communication, infrastructure). I like how they referred to the phones as mobile learning devices (MLDs), disabling the calling and texting features so students could concentrate on the tasks at hand. T
he decreased discipline issues can probably be attributed to this decision along with the increased level of student engagement.

A critical step in building success was the decision to bring early adopters on board first so they could help with instructional technology design and to provide models for other teachers to incorporate in their classrooms. What is interesting for me is that Katy ISD is at the same stage as my school board (i.e. introduction of SMART boards) when they decided to embark on this initiative. The fact that the MLDs helped to differentiate learning comes as no surprise and neither should the improved academic results. For me, it just provides further evidence of what students are capable of achieving when they are actively engaged and empowered in the learning process.

What is also clear about the case study is that the MLDs were merely the tools by which Katy ISD were able to achieve their objectives of changing the way students were learning and the ways in which teachers provided learning opportunities.

In the case study, I would have liked to have seen some examples of the instructional strategies and technologies they employed in their classrooms to engage the students. The Digital Citizen (@RChids) and iPads in Primary Education (@dmandrews15) do a really good job of documenting the pedagogical considerations that are required in order to integrate technology to enhance learning.


Community Cloud Learning Platform and BYOD

An exciting development at last week's Digital Learning Forum was the announcement of the OSAPAC cloud pilot. This could potentially affect 2 million students in Ontario. Currently, software delivery is IT intensive, and complex (testing and verification of computer images which need to be updated maybe twice a year).

The cloud would include full virtualization of the software environment using Microsoft (AZURE) - connects to windows back-end server to deliver applications. It could potentially be less expensive because one pays for the time when the server is being utilized and which software is being used.

Students and educators can access the cloud from home or school when they log in to the Forefront unified access gateway to enter their board credentials. Group policy processing is applied and distributes all of the applications which run off the cloud server.
Cloud computing image

Links to websites can also be included and because this model is platform independent (applications run on a remote server) this enables users on iPad and iPhone devices to access digital resources based in Flash (the large majority of activities in the Ontario Educational Resource Bank.

There are several advantages to this model;
  • single sign-on (no need to remember multiple logins for different websites)
  • IT personnel can spend more time on training as opposed to maintenance
  • IT departments get valuable hard-drive space back that would have been needed for software images
  • upgrades to software is immediate - no software shipping costs 
  • reduced network bandwidth requirements
  • a great enabler to Bring Your Own Device (less powerful devices can be used to access software and websites)
I am looking forward to seeing the proof of concept for this model because there are so many exciting possibilities.

Facilitating eLearning with "bring your own device"

Our board has recently opened up WiFi access to our students and teachers so they are able to use their personal devices to facilitate eLearning. It has also been interesting to hear about what other educators are experiencing with this initiative, BYOD in primary. This opens up some very exciting possibilities for engaging students. Of course there are some challenges for schools wishing to implement these kinds of initiatives. Below are but a few;

1) Equity - what does one do about students that do not have/ can't afford mobile devices? Perhaps it would be possible for school council to purchase some inexpensive tablets so these students could participate in the collaborative activities. Schools with more fund raising capability could donate some devices to other schools. Combined with computers that already exist in the class/ computer lab it may be possible to have at least one device for every two students.

2) Inappropriate use - yes, with mobile devices in classes there is potential for abuse, but where better to learn about how to use the technology appropriately and effectively than in school. Students need to be given specific instruction about how to use social media to communicate in constructive and cooperative ways to achieve educational outcomes. Students who are distracted by the technology (i.e. surfing websites, playing games) can be told to put the device away and to do the low tech version of the task.

3) Theft - teachers can lock away devices in cabinets when they are not being used in class, but students may still become targets to/ from school. I'm not sure there is an easy solution to that issue.

We will see what other challenges present themselves when I actually engage in a BYOD eLearning activity with a group of students. Below are some technical and pedagogical issues I am working through. I would like to base the activity on one of the resources in the Ontario Educational Resource Bank.

As an example, there is a learning object called the Confederation Challenge in which students review politics, personalities and events that led to the creation of the Dominion of Canada in 1867. It's in the format of a game show hosted by Sir John A Macdonald.

        Students could use the computers in the library to access the learning object (this is not possible on the mobile devices because of the complications with Flash and iPad/ iPhone (extremely popular with younger students). In a subsequent class they could bring their mobile devices and work in small groups to co-edit a document that would provide additional questions and answers for the game show, or do a mini-presentation on a significant event or key personality they learned about in the Confederation Challenge. I am thinking about using google docs for the co-editing/ presenting which means the student would need to install an app on their device to access google docs (variety of different apps depending on their device). More to come as I work through the details and their implications.

Any thoughts or ideas are welcome....